Pluto and the Distortion of Time
9 July 2015
Pluto has been under development now for a long time. It’s evolved out of previous Campbell/Breeze collaborations such as The Dead Tower, #PRISOM and #CARNIVAST, in conjunction with raw experimentation, short fiction, Mezangelle, and even artwork produced in the mid-1990s on the Commodore Amiga. In parallel, Pluto itself narratively toys with the concept of time, offering a ...